Tuesday, September 22, 2009
Is using a Minotaur to chase detainees in a labyrinth torture?
http://www.theonion.com/content/video/is_using_a_minotaur_to_gore
Sunday, September 20, 2009
The Episode with The Clarks and Crazy Drunk People

To be completely honest, I haven't been to many concerts in my life. I really like music, but I never really get the urge to go and see people perform live. People that know me well know that I love trying new things, so when my friend asked me to go see The Clarks (and band that up until then I had never heard of) I of course said yes. Assuring me that he would get me some of their music before we left so that I could get a feel for it, he finally fulfilled his promise by playing parts of a few of their songs on the bus ride to the concert at the Grog Shop. The Grog Shop is a local bar/concert center and a bunch of indie and upcoming bands stop by on their way through Cleveland. As I soon learned, The Clarks are a regional band located mostly in the Pittsburgh PA area. This was reinforced when a chant for the Steelers was rallied in between a few songs. But now I'm getting ahead of myself. My friend and I actually made it there on time (new record) but we were a bit too early. We ended up waiting around for an hour and a half before their opening band even started. The opening band, Colin Gawel & The Lonely Bones was . . . decent. Their lead singer, who I assume is the titular "Colin Gawel" had a voice that cleaved my brain in twain. It was fine for a few songs, but in their approximately 12 song track list his voice turned into a weapon of my demise - both piercing and high. I was glad when The Clarks finally took the stage to much applause from the crowd. I actually liked them a good deal and a few of their songs were great. The songs I knew the words to (about 2 of 26+) were covers of Beatles' songs, and I think they did a pretty great job. While all of this music was playing, there were two incredibly drunk women who kept on getting in everyone's way. One woman was completely smashed, she pushed her way to the front of the crowd near the stage and just kept reaching for the lead singer. At one point she managed to creepily touch his hair when he leaned down to pick up something. She then proceeded to sit down/pass out on the ground and some of the guys in the bar tried to remove her from the main group. She latched herself onto one really drunk guy and just kept grabbing him and trying to get his attention by reaching over me to poke him in the back. This man, also completely drunk and wearing matching argyle sweaters with his (he told us) wife then attempted to give us advice on how to pick up girls (in so many words). We were the perfect distance from him to be in the splash zone of the "spit when I talk drunk" phase. Turning back from his wife, he then told us that his wife thought he was scaring us. Wiping the spit from my face I told him that we weren't that easily scared. He then proceeded to talk to us about "cougars" and other random shit I don't remember because I eventually started to annoy him. At one point near the end of the concert he just kept trying to get my attention when I was ignoring him and I finally just kind of yelled "What?!" through the loud music. He said something along the lines of "you should go for it", referencing the incredibly drunk woman he had helped before and kept telling us we should try to get with. I think I probably just rolled my eyes at that point. Other highlights include a woman dropping a Pabst Blue Ribbon on the ground that exploded onto my back (how?) and legs, and also another drunk middle-aged woman who started trying to grind with me while I didn't have any means of escape. I think that if I learned anything from all of this it's a) I still really like to try things because they make great stories and b) never wear matching clothing with your significant other.
Jack out
Labels:
alternative music,
cleveland,
culture,
music,
pittsburgh,
the clarks,
the lonely bones
Wednesday, September 16, 2009
Things I learned from video games #1: Don't let Kanye choose your pokemon

Oh Kanye, the man who calls himself the voice of our generation. I hate him. Out of all personal traits, having too high an opinion of oneself is the least attractive to me. And Kanye doesn't just have an ego, he has a damn god complex. With quality quotes such as, "George Bush doesn't care about black people," "If I'm not the voice of this generation, who is?" and this recent stupid Taylor Swift thing I can't stand him. Granted, most of these are at least partially publicity stunts, I'm aware of that. Kanye is a incredibly shrewd businessman and he knows what he needs to do to get attention. Insult one of the most popular tween stars during her moment of glory? Touche'. But honestly, if he's"the voice of our generation" someone get me a revolver so I can end myself now.
http://kotaku.com/5360328/oh-kanye-youre-so-opinionated
Labels:
culture,
egotistical,
kanye,
opinionated,
politics,
pop,
revolver,
swift,
taylor,
west
Thursday, August 20, 2009
Fallout 3, Blazblue, and Castlevania; Order of Ecclesia

I finally went back and took the time to finish Order of Ecclesia, and while the game was certainly fun, I was a tad disappointed at times. The game pidgeonholes the players into using a few glyphs (the magical mode of attacking in the game) if they wish to proceed in the game. What's that, you like rapiers more than scythes? Well you can use your rapiers as long as you don't mind also doing half as much damage. It's a shame they didn't let the player power up weapons the more often the used them, which was a system implemented for the sub-weapons in Castlevania: Portrait of Sorrow. Overall, good game but a little repetitive.
Blazblue was exactly what I hoped it to be. It's an amazingly immersive 2D fighting game with serious chops for style. Although it's 12-character roster does feel a little cramped at times, I have no real qualms because each and every character plays differently. Each and every character. There's not much more to say about Blazblue. If you're looking for a fighting game to play, this is the one you should get.
I'm about 15-20 hours into Fallout 3, and....I'm still not sure how I feel about it. The idea of the setting is amazing. A Post-apocalyptic world with a 1950s flair. Bioshock did an amazing job with a similar setting by blending 1950s art deco, music, and environment with a sinister and cool genetic thread. Fallout 3 has the music and some of the art down, but the environment...well...it looks post-apocalyptic. When exploring I'm mostly covering large expanses of dirt and sand. Sometimes I'll see a city in the distance and I'll decide to investigate. Oh there are raiders in the city. Nothing else? No? Alright back to the dirt and sand then. Besides that, the whole DC area is a shambles. To get from one area to another you have to go through a bunch of different subway systems, but they all look very similar. I feel like I would enjoy this game a lot more if I didn't spend as much time playing it. A strange notion at first, but hear me out. I feel like I've exhausted the environment. What was meant to be exciting and new when you passed it during the main quest becomes bland and repetitive after passing it 20 times during sidequests. I can see that in some of the DLC expansion packs they add onto the setting, with a swamp setting and a more futuristic setting. Right now? No more sand.
Labels:
1st person,
blazblue,
blaze blue,
castlevania,
fall out,
Fallout,
Fallout 3,
fighters,
fighting game,
glyphs,
magic,
order of ecclesia,
rpg,
shooter
School and other things
So school is starting pretty soon. Monday in fact. I'm happy to go back and see all my friends, but the departure is always bittersweet. I'll miss the time after summer classes ended where I had nothing to do. Now, suddenly, I can feel the crush of homework and responsibility again. I guess this means no more narrow escapes from the police, playing cards in tents on roofs, going to IHOP at 5 in the morning, and everything else I now associate with summer. It also means I have to finalize my classes, get CITI certified for my research group, move all my shit, buy new books, etc. Unfortunately, school worries are just compounded by personal ones. Once I'm back in school I'll be happier, but just because I forget about some of my problems doesn't mean they'll go away.
Wednesday, July 22, 2009
How to create a ghost
Clink on the link if you're curious. Basically a small group of people created the history for a ghost, which then proceeded to haunt them. Do I believe in ghosts? No. Is this interesting? Incredibly.
Monday, July 13, 2009
Auto-antonyms, words with opposite definitions
Just another quirk in the English language. We have a bunch of words that have completely opposite meanings based on their context. E.g. Cleave. You can cleave to the side of a raft and never let go (am I right Titanic?) or you can cleave two things apart. For more fun auto-antonyms, here's the wiki article.
http://en.wikipedia.org/wiki/List_of_self-contradicting_words_in_English
http://en.wikipedia.org/wiki/List_of_self-contradicting_words_in_English
Saturday, July 11, 2009
Top Ten Things I Don't Care About

(10) Sports teams you like and how well they're doing
(9) The personal lives of celebrities/Michael Jackson's death
(8) How well you think you did on a test you took
(7) Why you have a rash
(6) Intimate details of your sex life
(5) What you think would be a better use of my time
(4) People that lived in the 1800s
(3) Your political views
(2) How busy/horrible your life is
(1) How awesome you think you are
Let me clarify for number two. Everyone needs to vent once in a while, but it's when it becomes extremely excessive that it's a pain in the ass.
Everyone has difficult days and it's good to get your feelings off your chest by talking to someone else. This does not mean that every time I see you I want to hear about how difficult your day was. This is by far the most annoying when your decisions are what caused the bad things to happen in the first place. You cheated on your boy/girlfriend and then they found out? I don't care. The job you applied for is really difficult? If it's worth talking about every day, maybe you should quit.
I like listening to what other people's problems are and helping them out, but remember undefined you - you need to do something in order to make your situation better.
Labels:
10,
1800s,
A+,
celebrities,
gripes,
politics,
sports,
things i don't care about,
top ten,
venting
Monday, July 6, 2009
Female leads: Noir
I decided that I wanted to watch a new anime, the problem is that I hate a lot of it. I've been digging through the usual onslaught of shallow "save the princess with your awesome powers" types, the boring mecha fights, etc...
One of my problems with anime is that they continuously portray side characters, especially women, as being completely useless.
Let's take a look at two of the most popular bishounen anime in Japan - Naruto and Bleach. The female leads, Sakura and Orihime respectively, both have their moments in the sun, but are often the "useless one" in the fights. In addition, their powers are relegated to being "support" skills. Sakura has insane super-strength, but in battles she stays away from the opponents in case she needs to heal her allies. Orihime has a twist on the same power. Yawn.
Now compare this to cartoons in the United States, where female characters get important roles more often - Avatar:The Last Airbender has one of my favorite new heroines, Kitara. She's a fun-to-watch little feminist who decides she doesn't want to focus her water-bending abilities on healing. She wants to kick some ass. And she does.
In terms of anime, I've settled on Noir. It seems like it could be fun - a relatively simple girls with guns type of show, based on two assassins uncovering the past. I'm only a few episodes in, but it seems like it could go either way. I hope they can keep the main two characters, including the titular Noir, more than just a girl in a dress with a submachine gun.
Thursday, July 2, 2009
Scribblenauts is going to be the best writing-based game ever
Not to mention the only one I'll probably ever play. This game just seems so ripe for epic video game stories. In fact, I've already heard a great story about someone who used a time machine to go back in time, ride a dinosaur into the future, and commanded it to kill ROBOT ZOMBIES. In my book that sounds pretty epic. I've heard rumors that the objects available in-game may be in upwards of 10,000, which is just thoroughly insane by any standards. Look forward to scribbling your way into history Fall 09.
Labels:
5th,
cell,
DS,
fall 2009,
gameboy,
innovation,
nintendo,
releases,
scribblenauts,
video games
Of Cedar Point and Roller Coasters
I'm going to Cedar Point next Tuesday, and it's going to be awesome. For those that don't know, Cedar Point is the best amusement/roller coaster park ever. If memory serves me right, it has more roller coasters than any other place on Earth. It has the fastest roller coaster, The Dragster, and a few years ago had the tallest roller coaster, the Millenium Force. I think the MF was surpassed a few years ago at some other park. I was lucky enough to grow up with roller coasters, having multiple amusement parks in close proximity. God I love roller coasters - the best feeling is right at the top, as soon as the majority of the weight is on the downward part of the hill, and you feel gravity pulling you down, MAN that's good stuff.
Labels:
amusement park,
cedar point,
enthusiasm,
roller coaster,
rollercoasters,
traveling,
trip
Wednesday, July 1, 2009
Greetings and Opening Links
Hey there, and thanks for coming to visit my blog, All I Need to Know I Learned from Games! Or, in acronym form AINTKILFG. I'm working on that. The name itself I got from those kindergarten posters that posit "Everything I ever need to know I learned in kindergarten" - which, as I'm learning in my summer classes right now, is apparently not true. But enough about me for now, onto the good stuff.
For those of you who haven't heard of BlazBlue yet, it's a fighting game created as a spiritual successor to the Guilty Gear series. The game has some amazing and crazy character designs - in the following video you'll see Noel, who uses guns to attack almost exclusively in close range, and Ragna (who I think has the worst character design - He's viciously generic).
If you managed to preorder it before it was released on June 30th, you would've snagged a very nice soundtrack and DVD with tips to get started. In addition, Gamestop was giving out a nice art book if ordered online. All of theses for the regular retail price of $60. I should be getting my copy in a few days, and I'll keep ya updated. Available on both XBOX 360 and PS3.
(scores from wikipedia)
Playstation: The Official Magazine awarded the console version a 4.5/5 stars[5]
Game Informer awarded the console version a 7.75/10.[6]
OXM (Official Xbox Magazine) awarded the console version an 8.0/10.
Hardcore Gamer Magazine awarded the console version a 5/5. [7]
IGN awarded the console version a 9.4/10.
For those of you who haven't heard of BlazBlue yet, it's a fighting game created as a spiritual successor to the Guilty Gear series. The game has some amazing and crazy character designs - in the following video you'll see Noel, who uses guns to attack almost exclusively in close range, and Ragna (who I think has the worst character design - He's viciously generic).
If you managed to preorder it before it was released on June 30th, you would've snagged a very nice soundtrack and DVD with tips to get started. In addition, Gamestop was giving out a nice art book if ordered online. All of theses for the regular retail price of $60. I should be getting my copy in a few days, and I'll keep ya updated. Available on both XBOX 360 and PS3.
(scores from wikipedia)
Playstation: The Official Magazine awarded the console version a 4.5/5 stars[5]
Game Informer awarded the console version a 7.75/10.[6]
OXM (Official Xbox Magazine) awarded the console version an 8.0/10.
Hardcore Gamer Magazine awarded the console version a 5/5. [7]
IGN awarded the console version a 9.4/10.
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